3D Modeling - Project 1 HARD SURFACE MODELING

15.05.2024 - 26.06.2024  (Week 5 - Week 10)

Low Li Vern/ 0362678

3D Modeling / Bachelor of Design (Honours) in Creative Media

Project 1 HARD SURFACE MODELING


INSTRUCTIONS




Week 5 :
PROJECT 1: HARD SURFACE MODELING
1. Choose hard surface object in any of these categories:
a. Vehicle
b. Weapon
c. Robot
d. Machine

2. Search reference images or blueprints. 

3. Model the selected object using polygon tools and techniques based on what you have learnt.

4. Apply the right material and texture to give its appearance.

5. Set lighting and rendering using ‘Eevee’ / ‘Cycle’ as the rendering engine.

6. Use Eevee/Cycle rendering (Blender ) for final output. Output size is 1280 x 720 with png format.

7. Upload in your e-portfolio and update the link on TIMES platform as submission.

Ideation : 
At first, I want to choose to model a cyberpunk motorcycle, but I found that a sword is also interesting to model as I have never model a sword before.



Reference : 
I found this sword reference on Pinterest and found it interesting, so I chose it as my reference for a 3D modeling project 1.



#Project 1 progress
#Stage 1


For the first progress, I started with the sword blade. I used a plane to sketch out the shape first because it helps me achieve better alignment for the topology of the 3D model.





#Stage 2 Render



I have rendered the blade in different colors, and I think I prefer the red blade. Next, I used the shader editor to add different textures to the sword. It was difficult at first, but I got better after searching for some tutorials.



I put more effort into the red blade and the gold parts. I like how the texture makes the blade look more realistic with its cracked sections and rough surface. For the gold parts, I not only made them reflective with a yellow hue but also added roughness to the texture, and it looks great.

Final Outcome for Project 1 : 






FEEDBACK
Mr. Kamal praised my work on the project, noting that I had done well overall. However, he suggested that I could improve by changing the color of the cube to avoid using the same color as the background, which would help it stand out more effectively.


REFLECTIONS
In Project 1 of the 3D modeling class, I focused on creating a hard surface model of a sword. While the project took a considerable amount of time and effort, I am very pleased with the outcome. The meticulous work involved in modeling the sword was both challenging and rewarding. Seeing the final result and knowing the hard work that went into it made me feel a deep sense of satisfaction and happiness. This project not only enhanced my modeling skills but also reinforced the value of perseverance and dedication in achieving quality results.


THE END

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