Animation Fundamentals - Project 1 Character Design
24.04.2024 - 08.05.2024 (Week4- Week 7)
Low Li Vern/ 0362678
Animation Fundamentals / Bachelor of Design (Honours) in Creative Media
Project 1 Character Design
INSTRUCTIONS
Week 4
PROJECT 1: PRE-PRODUCTION FOR 2D ANIMATION PROJECT
The Project 1 consists of 2 work progressions:
1A - Character Design (Week 4) - 15% mark
1B - Background Design (Week 5) - 5% mark
For this work progression 1, Set the character description (Age, Gender, Weight, Attitude, Personality) and design a character based on the information. You may take the character information from Film Studies and Cinematography class.
Our goal here is to create a character design that should reflect his or her personality in the story and be visually appealing to the targeted audience.
To begin, take any references from the existing character that resemble your character. It can be from any movie, anime, comic etc. Note that your character must have 2 legs at least to be able to practice the walk cycle in Project 2.
Study the references on the design elements application such as:
Shape language
Example: The character's shape language should reflect her personality, with soft and curved shapes to convey kindness and rounded edges to suggest insecurities. The shape language can also include angular shapes to convey determination and strength.
Proportion
Example: The character's proportions should be proportionate to the age and gender, with emphasis on her eyes and facial features to convey emotions and expressions.
Silhouette
Example: The character's silhouette should be distinctive and easily recognizable, with a clear and readable design that stands out from the background and other characters in the scene.
Line of action
Example: The character's line of action should convey movement and personality, with dynamic poses that suggest the character’s attitude.
Colour
Example: The character's colour scheme should be vibrant and appealing, with warm colours and cool colours to convey certain meaning.
Based on the study, use your creativity to come out with your own unique design by playing around with design elements. Remember it must look different from your references.
Deliverables:
A turnaround sheet (front, side, back and ¾ view perspective)
Pose sheet (Various poses in different emotion) - 5 poses *full body
Character facial expressions - 5 expressions * focus on chest up
#1 Character description















Comments
Post a Comment