Animation Fundamentals - Exercises

24.04.2024 - 08.05.2024 (Week1- Week 3)

Low Li Vern/ 0362678

Animation Fundamentals / Bachelor of Design (Honours) in Creative Media

Exercises



LECTURES

Week 2
Introduction to the principles: 
  • Frame Rate, Timing & Spacing
  • Slow in and Slow Out
  • Timing Chart
  • Arcs
Far distance corresponds to fast speed
Short distance corresponds to slow speed






Week 3


Week 4


Week 5


Week 6


Week 7





INSTRUCTIONS




Exercise 1: Bouncing Ball Animation
Submission procedure on myTimes:
1) Attach the video file (Mp4 Video format)
2) Upload the work on e-portfolio, write self reflection on the task and attach the link file in doc format
3) Upload Adobe Animate file.

#Stage 1
Mr. Kamal briefed us on the basic tools of Adobe Animation. We began by selecting the size of the artboard. Then, we used the line tool to draw a line.

Fig 1.1 Progress

#Stage 2
Next, we drew the arcs for the ball using the line tool and then converted them into curves. Mr. Kamal taught me that for the arcs, we can adjust the next curve to be half the size compared to the first one.

Fig 1.1 Progress Arcs

Then we draw a circle using shape tool.

Fig 1.1 Progress

#Stage 1
The next step is to copy the first frame and paste it onto the next frame. Repeat this process and place all the circles on the arcs, adjusting the timing and spacing between each circle. Fine-tune the details of each circle, and finally, the first animation is complete.

Fig 1.1 Progress Animation

#Final Outcome of Exercise 1
For the final outcome, I fine-tuned the details, such as adding a stretch to the ball when it hits the ground, creating a more realistic and bouncy feel. Incorporating these kinds of details enhances the overall quality of the animation.

Fig 1.1 Final Outcome with arcs

Exercise 2/ Squash And Stretch Ball With Tail Animation

1. Using OpenToonz, you are required to animate a bouncing ball by applying squash and stretch principles that show elasticity of the material and giving it a life as a character through pose to pose animation method. Attached to the squashy and stretchy ball is a tail which you need to show its flexibility of motion by applying the principles of Drag, Follow Through and Overlapping action through a straight ahead animation method.

2. Applying the animation principles that you have learned on Week 2, Timing, Spacing, Slow in & Slow out and Arcs is required as part of the process.

3.You may refer to any bouncing ball video to get the sense of the right timing.

4.The required frame rate is 24fps, 16:9 aspect ratio with resolution of 1280 x 720 (HD 720p)

5.The final animation should be animated on ‘2’ with clean up stroke and output as .mp4 format.

6.Upload progress and final work on your e-portfolio and update the link on MYTIMES platform as submission.

7.Attach the Adobe Animate  file for animation feedback.

#Progress


#Final Outcome of Exercise 2 BALL



#Final Outcome of Exercise 2 BALL with tail



FEEDBACK
Exercise 1/ Bouncing Ball Animation
- Go to View > Snapping > Turn off all functions ,this prevents objects from aligning automatically. 
- Use just only drawings and not to stretch the ball first.

Exercise 2/ Squash And Stretch Ball With Tail Animation
- For the front part is too fast can try reduce the speed.


REFLECTIONS
Exercise 1/ Bouncing Ball Animation
Through Exercise 1, I've learned fundamental animation principles like timing, spacing, slow in & slow and arcs. Before understanding these principles, I used to believe that animation simply involved drawing each scene individually. This exercise has been incredibly beneficial for my understanding of animation, providing me with valuable knowledge and skills.

Exercise 2/ Squash And Stretch Ball With Tail Animation
Through Exercise 2 , I get a better understanding of the flow of the animation. It is important to remember the weight of  the shapes in animation. Mr. Kamal thought a lot of basic skills of animation to me it is really a great help for me with my animation skills.


THE END

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